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Spirit of Light

Logo Spirit Of Light

Welcome to Spirit of Light, where light comes to life

in a creative and technical way.

Discover our expertise through impressive projects for events, art, theater, fashion, television, and more.

We showcase our passion and commitment to creating unique visual ambiances that captivate and inspire.

About

Lighting Designer, Scenographer, 3D Modeler

During my schooling in 2007, during my Bac-pro in electrical engineering, I had the opportunity to do an enriching internship within the company BGM France in Nîmes. This is where my fascination for the world of lighting was born.

My career path has allowed me to collaborate with exceptional people and explore many horizons. From the beginning, I have been involved in all aspects of live performance, addressing video, sound, lighting and structure, which has allowed me to develop solid and versatile technical expertise.

From technician to console operator, 3D modeler and lighting designer, I have continually expanded my skills. I master practically all lighting control software, including GrandMA, Avolites, ChamSys consoles, as well as network technologies.

In 3D modeling, I have acquired expertise on console manufacturers' software, but also on professional tools such as Carbon from Unreal Engine, Depence from Syncronorm, Wysiwyg from Cast, which allow me to create precise and immersive simulations.

Today, as a scenographer, I combine my technical know-how and my creativity to bring exceptional lighting projects to life, where innovation and art meet to enhance each space and event.

De technicien à pupitreur, modeleur 3D et concepteur lumière, j’ai continuellement élargi mes compétences. Je maîtrise pratiquement tous les logiciels de contrôle pour l’éclairage, notamment les consoles GrandMA, Avolites, ChamSys, ainsi que les technologies réseaux.

 

En modélisation 3D, j’ai acquis une expertise sur les logiciels des fabricants de consoles, mais également sur des outils professionnels tels que Carbon d’Unreal Engine, Depence de Syncronorm, Wysiwyg de Cast, qui me permettent de créer des simulations précises et immersives.

 

Aujourd’hui, en tant que scénographe, je combine mon savoir-faire technique et ma créativité pour donner vie à des projets lumière d’exception, où innovation et art se rencontrent pour sublimer chaque espace et événement.

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